Aktualisieren src/jsx/main.jsx

This commit is contained in:
Luca Jäntsch
2019-06-28 02:40:12 +02:00
parent c2e209db2f
commit 735b20580f

View File

@@ -1,195 +1,195 @@
import React from 'react';
import {Classes} from './class/class_loader';
import {Students_loader} from './class/students_loader';
import { Student } from './ui/student';
import { User } from './static/user';
export class Main extends React.Component{
constructor(props){
super(props);
this.state = {
classes :['1'],
selected:"-",
students:[],
stud_html:[],
choose:1,
prank:30,
prank_i:0,
prank_delay:100,
grp_gui:"invi",
grp_member:2,
css:".group{opacity:0}"
}
this.selCh = this.selCh.bind(this);
this.changeChoosen = this.changeChoosen.bind(this);
this.choose = this.choose.bind(this);
this.chooseInit = this.chooseInit.bind(this);
this.openGrpGui = this.openGrpGui.bind(this);
this.chooseGroups = this.chooseGroups.bind(this);
var me = this;
Classes.load_Classes((data)=>{
me.setState({classes:data.classes});
});
}
selCh(e){
console.log(e.target.value);
var v = e.target.value;
var me = this;
if(v!=='-'){
Students_loader.loadStudents(e.target.value,(data)=>{
console.log(data)
User.user_arr = [];
me.setState({students:[],stud_html:[]});
var ht = [];
console.log(v)
data.user.map((cl,i)=>
ht.push(<Student username={cl} cl={v} i={i}></Student>)
)
console.log(ht[0])
me.setState({students:data.user,selected:v,stud_html:ht})
})
}else{
User.user_arr = [];
me.setState({students:[],selected:v,stud_html:[]})
}
}
changeChoosen(e){
this.setState({choose:e.target.value})
}
chooseInit(){
this.setState({prank_i:0})
this.choose();
}
choose(){
for(var g in User.user_arr){
User.user_arr[g].appear();
}
var me = this;
//var c = [];
var users = User.user_arr.length;
var needed = User.user_arr.length-this.state.choose;
var already_picked = [];
for(var i = 0;i<needed;i++){
var pushed = false;
do {
var x = Math.floor(Math.random()*users);
if(already_picked.indexOf(x)===-1){
already_picked.push(x);
console.log(x);
User.user_arr[x].disappear();
pushed = true;
}
} while (pushed === false);
}
setTimeout(function(){
if(me.state.prank > me.state.prank_i){
me.setState({prank_i:me.state.prank_i+1})
me.choose();
}
},me.state.prank_delay)
}
openGrpGui(){
if(this.state.grp_gui==='invi'){
this.setState({grp_gui:'vi',"css":".group{opacity:1}"});
}else{
this.setState({grp_gui:'invi',"css":".group{opacity:0}"});
}
}
/**
* CHOOSE GROUPS
*/
chooseGroups(){
var tmp_map = {}
var mk_groups = Math.floor(this.state.students.length/this.state.grp_member);
var fill = this.state.students.length%this.state.grp_member;
for(var z = 0;z<mk_groups;z++){
tmp_map["grp_"+z] = [];
}
for(var i = 0; i<this.state.students.length;i++){
var grp = Math.floor(Math.random()*mk_groups);
if(this.state.students.length-1-fill>=i || tmp_map['grp_'+grp].length<mk_groups){
console.log("TEST")
var g = false;
var y = 0;
while(g==false){
grp = Math.floor(Math.random()*mk_groups);
if(tmp_map['grp_'+grp].length<this.state.grp_member){
g=true;
}
if(y>100){
console.log("ESC");
break;
}
y++;
}
}else{
console.log("FILL")
}
User.user_arr[i].setGroup(grp)
tmp_map["grp_"+grp].push( User.user_arr[i]);
}
console.log("INFO");
console.log(tmp_map)
console.log("REST " +fill);
console.log(Math.floor(this.state.students.length/this.state.grp_member));
console.log("INFO END")
}
render(){
return (
<div>
<div className="nav">
<div>
<select className="select-wrapper" onChange={this.selCh} value={this.state.selected} title="Gruppe auswählen">
<option value="-">-</option>
{this.state.classes.map((cl,i)=>
<option value={cl.toLowerCase()}>{cl.toUpperCase()}</option>
)}
</select>
</div>
<div>
<input type="number" min="1" value={this.state.choose} onChange={this.changeChoosen} title="Anzahl an zu wählenden Personen"/>
</div>
<div>
<button onClick={this.chooseInit}>Auswählen</button>
</div>
<div>
<button onClick={this.openGrpGui} title="Öffnet den Gruppenmodus">Gruppenmodus</button>
</div>
</div>
<div id="grp_gui" className={this.state.grp_gui}>
<div>
Gruppen aus <input type="number" min="2" value={this.state.grp_member} onChange={(e)=>{this.setState({grp_member:e.target.value})}}/> Personen.
</div>
<div>
<button onClick={this.chooseGroups} title="BETA feature">Gruppen bilden</button>
</div>
</div>
<div className="studentList">
{this.state.stud_html}
</div>
<style>
{this.state.css}
</style>
</div>
)
}
import React from 'react';
import {Classes} from './class/class_loader';
import {Students_loader} from './class/students_loader';
import { Student } from './ui/student';
import { User } from './static/user';
export class Main extends React.Component{
constructor(props){
super(props);
this.state = {
classes :['1'],
selected:"-",
students:[],
stud_html:[],
choose:1,
prank:30,
prank_i:0,
prank_delay:100,
grp_gui:"invi",
grp_member:2,
css:".group{opacity:0}"
}
this.selCh = this.selCh.bind(this);
this.changeChoosen = this.changeChoosen.bind(this);
this.choose = this.choose.bind(this);
this.chooseInit = this.chooseInit.bind(this);
this.openGrpGui = this.openGrpGui.bind(this);
this.chooseGroups = this.chooseGroups.bind(this);
var me = this;
Classes.load_Classes((data)=>{
me.setState({classes:data.classes});
});
}
selCh(e){
console.log(e.target.value);
var v = e.target.value;
var me = this;
if(v!=='-'){
Students_loader.loadStudents(e.target.value,(data)=>{
console.log(data)
User.user_arr = [];
me.setState({students:[],stud_html:[]});
var ht = [];
console.log(v)
data.user.map((cl,i)=>
ht.push(<Student username={cl} cl={v} i={i}></Student>)
)
console.log(ht[0])
me.setState({students:data.user,selected:v,stud_html:ht})
})
}else{
User.user_arr = [];
me.setState({students:[],selected:v,stud_html:[]})
}
}
changeChoosen(e){
this.setState({choose:e.target.value})
}
chooseInit(){
this.setState({prank_i:0})
this.choose();
}
choose(){
for(var g in User.user_arr){
User.user_arr[g].appear();
}
var me = this;
//var c = [];
var users = User.user_arr.length;
var needed = User.user_arr.length-this.state.choose;
var already_picked = [];
for(var i = 0;i<needed;i++){
var pushed = false;
do {
var x = Math.floor(Math.random()*users);
if(already_picked.indexOf(x)===-1){
already_picked.push(x);
console.log(x);
User.user_arr[x].disappear();
pushed = true;
}
} while (pushed === false);
}
setTimeout(function(){
if(me.state.prank > me.state.prank_i){
me.setState({prank_i:me.state.prank_i+1})
me.choose();
}
},me.state.prank_delay)
}
openGrpGui(){
if(this.state.grp_gui==='invi'){
this.setState({grp_gui:'vi',"css":".group{opacity:1}"});
}else{
this.setState({grp_gui:'invi',"css":".group{opacity:0}"});
}
}
/**
* CHOOSE GROUPS
*/
chooseGroups(){
var tmp_map = {}
var mk_groups = Math.floor(this.state.students.length/this.state.grp_member);
var fill = this.state.students.length%this.state.grp_member;
for(var z = 0;z<mk_groups;z++){
tmp_map["grp_"+z] = [];
}
for(var i = 0; i<this.state.students.length;i++){
var grp = Math.floor(Math.random()*mk_groups);
if(this.state.students.length-1-fill>=i || tmp_map['grp_'+grp].length<mk_groups){
console.log("TEST")
var g = false;
var y = 0;
while(g===false){
grp = Math.floor(Math.random()*mk_groups);
if(tmp_map['grp_'+grp].length<this.state.grp_member){
g=true;
}
if(y>100){
console.log("ESC");
break;
}
y++;
}
}else{
console.log("FILL")
}
User.user_arr[i].setGroup(grp)
tmp_map["grp_"+grp].push( User.user_arr[i]);
}
console.log("INFO");
console.log(tmp_map)
console.log("REST " +fill);
console.log(Math.floor(this.state.students.length/this.state.grp_member));
console.log("INFO END")
}
render(){
return (
<div>
<div className="nav">
<div>
<select className="select-wrapper" onChange={this.selCh} value={this.state.selected} title="Gruppe auswählen">
<option value="-">-</option>
{this.state.classes.map((cl,i)=>
<option value={cl.toLowerCase()}>{cl.toUpperCase()}</option>
)}
</select>
</div>
<div>
<input type="number" min="1" value={this.state.choose} onChange={this.changeChoosen} title="Anzahl an zu wählenden Personen"/>
</div>
<div>
<button onClick={this.chooseInit}>Auswählen</button>
</div>
<div>
<button onClick={this.openGrpGui} title="Öffnet den Gruppenmodus">Gruppenmodus</button>
</div>
</div>
<div id="grp_gui" className={this.state.grp_gui}>
<div>
Gruppen aus <input type="number" min="2" value={this.state.grp_member} onChange={(e)=>{this.setState({grp_member:e.target.value})}}/> Personen.
</div>
<div>
<button onClick={this.chooseGroups} title="BETA feature">Gruppen bilden</button>
</div>
</div>
<div className="studentList">
{this.state.stud_html}
</div>
<style>
{this.state.css}
</style>
</div>
)
}
}